[13.19] How Do You Trist? Rank 1 Trist World Guide [Comprehensive] (2024)

1. How to position during laning. Positioning diagonally across from engage threats (heavy poke like Karma also counts) is a basic tactic that every carry player should keep in mind. As shown in the image, playing on the opposite side of the threat means a longer range. This means the following: enemy has to walk up to threaten anything, more time to react/outplay, minions will block/aggro if they fight in our minion wave, and makes ganks extremely obvious. In most situations, trading our support's hp for similar damage on enemy ADC's hp bar is very worth it, when enemy supports walk up for engage it's very easy to punish any over-commits or whiffed spells.

[13.19] How Do You Trist? Rank 1 Trist World Guide [Comprehensive] (2)

2. When is it winning? At the most fundamental level, it's always winning when it's 2v1. There's several ways to turn the 2v2 lane into a 2v1. The first way is to abuse cooldowns. In the previous image if Thresh walks up and misses Death Sentence and we glance the minimap to determine their jungler is not hovering bot side or ganking, then we have a free window of opportunity where Thresh is effectively useless (this applies to any med-long cd key spell such as Rocket Grab, Dark Binding, Soulflare, etc). Aside from cooldown advantage, we can also create a winning trade/all in threat from positioning. When an enemy laner breaks formation to clear a ward or cannon minion we have a 2v1 as shown in the next image. Due to the range difference, both Tristana and Lulu are hitting Jhin but Jhin and Thresh are forced to split targets. Thresh will need to answer with a summoner spell, or a low probability hook on Tristana or engage on Lulu making the trade very advantageous for us.

[13.19] How Do You Trist? Rank 1 Trist World Guide [Comprehensive] (17)

3. How to win via PVE. Wave management is an absolute necessity at higher levels of play but the topic itself is complex and requires the added context given by game knowledge. Thus, we will only cover how to play the

most important phase

for bot lane in the entire game.

Contesting level 2. Both carry and support will hit level 2 after soaking the exp of the first minion wave + 3 melee minions on the 2nd wave.

This does not mean use every ability and hard push the wave!

Instead, we're looking to zone the enemy ADC level 1 without getting engaged on or poked by the enemy support. Weak level 1 champs like Zeri, Jinx, Twitch, etc are very easy to bully so you should push your early advantage a much as possible. The easiest way to zone is via bush/vision control, or abusing range like Caitlyn vs Lucian, or threatening via support poke/engage like Soulflare/ Death Sentence. Just remember to not step past their minion wave as that will cause minion aggro. If the enemy laners have a strong level 1 and it's not safe to zone (role reversal of the above) then we will layer our damage on the wave. This means we do enough damage to ranged/caster minions to get them low but not die as we kill the 3 melee minions in the front. We will match the enemies' push by hitting minions only when they hit or last hit the 3 ranged minions that remain. When done properly, the second minion wave will arrive to meet around the middle of the lane and we should have more caster minions than the enemy. In higher elo brackets the enemies should start to concede level 2 and back off, but it's very easy to catch people who are playing autopilot/autofilled/low elo off guard with this minion advantage. Last hitting or matching enemies' autos from that point on will give us lvl 2 before them regardless of what they do. Level 2 is huge powerspike in stats and regardless of the matchup, 2 champions with level 2 stats + 2 spells each will easily run down or stomp 2 champions with level 1 stats + 1 spell each. This is the recommended all-in timing for most duo bot laners, guaranteed to kill or force summoner spells unless enemies have conceded lvl 2 and backed off to tower.

Cheater recall. Assuming level 2 advantage did not give an opportunity for all in we should now have a stacked minion wave that is just outside of the enemy turret range. While we

hard shove

the wave into the enemy turret we will need to make a decision based on the game info at the time. Is it likely that their jungler is hovering botside/ganking (did they start blue or red)? Is our jungler hovering botside/contesting rift scuttler? If there is a risk of dying to early ganking champions like Talon, Shaco, Jarvan IV then we simply back off and perform what's called a "cheater recall" where we base+buy items and come back to lane with 0 exp or gold loss due to the enemy not being able to clear the previously stacked wave fast enough to punish. If you do decide to cheater recall, do it immediately. Do not waste any time trading and don't recall in an obvious position that can be interrupted by spells like Deadly Flourish, Void Seeker, Volley, etc.

Pushing the advangage. If there is low chance of being ganked or high chance that our jungler can counter then we can perform a classic bot lane

punish

. When we have successfully hard shoved the stacked minion wave into the enemy turret, look to damage the turret plating while our cannon and melee minions are still alive. When our cannon and melee minions die however, we will shift our focus to damage the enemy ADC. The reasoning is simply due to range.

[13.19] How Do You Trist? Rank 1 Trist World Guide [Comprehensive] (32)

As seen from the image above due to cannons and melee minions being, well, melee the enemies can safely farm these without walking up because they're so close to the turret. Caster minions however, are further away from the enemy turret thereby forcing them to have to walk up. This is a lose lose situation since they're force to either trade HP for gold or gold for HP. Obviously when they trade enough of their HP away we are able to threaten a tower dive either 2v2 or 3v2 when coordinated with our jungler. If you are Diamond+ then a high level tactic/habit you can abuse is syncing your auto timing with turret shot timing. You can consistently auto enemies under turret without aggro if you issue an attack command while a turret shot is in the air then issue a movement commmand out of turret range. If you are in a lower elo bracket, there is no need to worry about this. Learn the fundamentals first as they are 1000x more useful than tricks like this.

Turret aggro demo:

Just keep in mind that decent players will be looking to punish if you consistently go for this, especially enemy supports.

4. Every solo queue game as ADC is scripted:

Losing scenario
Wave 1: we took favorable trade, have hp advantage
Wave 2: farming, enemies are passive, not willing to take more losing trades
Wave 3: farming, enemies are passive, not willing to take more losing trades
Wave 4 or 5: enemies’ hp even, willing to trade again. We are now losing and at risk of getting ganked depending on the setup.

Winning scenario via PVE (cheater recall)
Wave 1: we took favorable trade, have hp advantage
Wave 2: enemies are passive, not willing to take more losing trades, we hit lvl 2
Wave 3: we crash wave into enemy turret and recall
Wave 4 or 5: enemies hp recovered. We are fresh from base, full hp/mana with item or hp potion.
Wave 6: any trade enemies take = losing by default since we just came from base and they have not (if they did base then they lost gold and exp for it)
Wave 7+: enemies are “locked” into the lane but we are not and have priority. We have kept our advantage and are winning.

Winning scenario via PVP (aggressive but not inting)
Wave 1: we took favorable trade, have hp advantage
Wave 2: we all-in at level 2
Wave 3: forcing trades
Wave 4 or 5: we have traded some of our hp for most of theirs or we have summoner/exp/gold/level advantage. We have kept our lead and are winning.

Important take away concepts so far:
1. When one side goes from having an advantage to being even. It means they are losing.
2. If there is no kill potential, chip damage is worthless! Being 20% HP is the same as 100% hp if there's no lethal. It's worth it to trade away HP to crash a wave if you're looking to reset, similarly, it's not worth it to waste spells/autos/time hitting an enemy if you need to crash a wave for reset.
3. If you take a rift scuttler you're not only +126 gold and +207 exp you're also inflicting -126 gold and -207 exp for the enemy by denying them the opporunity.
4. Every single advantage counts and should be exploited whenever possible.

How to win mid game. Winning lane does not directly transfer to winning the game. If we have gained a lead (level advantage/item advantage/roam priority) it's on us to exert pressure on the map so our solo laners and jungler can have a better time as well. To hit the highlights:

Sieging. When sufficiently ahead or enemies refuse to walk up for cs, instead of playing for pvp we can play for turret plating and siege. Getting the enemy jungler to show botlane with attempted ganks is very advantageous as long as we don't int the gank. Forcing enemy jungle pressure means: other side of the map has man advantage with our jungler, we have an opporunity to outplay 2v3, wasting enemy jungler's time is very valuable especially if they accidentally soak enemy bot laner's exp.

Deep warding+contesting enemy jg. After shoving minion wave to turret and it's not safe to siege then we can use this timer to deep ward or go contest enemy jungle camps.

Roam for rift herald or pick/skirmish. We're only going to do this if these conditions are met: 1. There's low risk of missing exp and gold. 2. We have upgraded boots or enough movement speed to get there in time. 3. We actually have something to offer once we get there. For example, if we're Vayne with low mana then there's next to no chance roaming will be worth it. On the other hand, if we're Tristana, Kai'Sa, Samira, or anyone with a pivotal spell like Bullet Time and our team is contesting rift herald, dragon, or mid then it's go time.

Swapping lanes. There are people out there playing under the misconception that ADC is weak or botlane doesn't matter. Unfortunatley the fact of the matter is bot has the highest influence on how the map is played mid game. No other role (top/mid/jungle) can win their own lane+get tower then immediately follow that up with lane swapping to pressure another area of the map or objective. When pressuring properly, ADCs have enough agency to dictate how the rest of the game is played out (doesn't apply when behind obviously, most other champions will win with no counterplay 1v1). How to know which lane it's best to take over:
1. Is it close to the next objective?
2. Does the enemy laner have an effective way to wave clear without dying? For example, don't swap into an Anivia or Ryze with enough mana for Glacial Storm and Spell Flux respectively.
3. Will we be forced to split exp? Taking over an ally's lane when they're playing a champion with bad split push potential may cause an ARAM situation where they don't want to rotate, forcing us to split exp 3 ways (

one of the best ways to lose a lead

). Displacing an ally Tryndamere or Sion is more favorable compared to displacing an ally Annie or Xerath.

[13.19] How Do You Trist? Rank 1 Trist World Guide [Comprehensive] (2024)
Top Articles
How To Use CPT Code 87798
Billing and Coding: MolDX: Molecular Syndromic Panels for Infectious Disease Pathogen Identification Testing (A58761)
Dte Outage Map Woodhaven
Nyu Paralegal Program
Belle Meade Barbershop | Uncle Classic Barbershop | Nashville Barbers
COLA Takes Effect With Sept. 30 Benefit Payment
Grange Display Calculator
Best Pawn Shops Near Me
Qhc Learning
Urban Dictionary Fov
Wordle auf Deutsch - Wordle mit Deutschen Wörtern Spielen
Craigslist Pets Longview Tx
How to find cash from balance sheet?
Nene25 Sports
Kürtçe Doğum Günü Sözleri
The Menu Showtimes Near Regal Edwards Ontario Mountain Village
Site : Storagealamogordo.com Easy Call
Ahrefs Koopje
‘The Boogeyman’ Review: A Minor But Effectively Nerve-Jangling Stephen King Adaptation
Craigslist Battle Ground Washington
Project Reeducation Gamcore
Hctc Speed Test
Walmart Pharmacy Near Me Open
Craig Woolard Net Worth
Makemv Splunk
Synergy Grand Rapids Public Schools
Cars & Trucks - By Owner near Kissimmee, FL - craigslist
800-695-2780
Shelby Star Jail Log
Bfsfcu Truecar
UAE 2023 F&B Data Insights: Restaurant Population and Traffic Data
Astro Seek Asteroid Chart
Core Relief Texas
How To Make Infinity On Calculator
Devin Mansen Obituary
Ket2 Schedule
Top-ranked Wisconsin beats Marquette in front of record volleyball crowd at Fiserv Forum. What we learned.
Hannibal Mo Craigslist Pets
Tiny Pains When Giving Blood Nyt Crossword
What Does Code 898 Mean On Irs Transcript
D-Day: Learn about the D-Day Invasion
My Locker Ausd
Andrew Lee Torres
Gasoline Prices At Sam's Club
Clausen's Car Wash
Sig Mlok Bayonet Mount
Ladyva Is She Married
Dickdrainersx Jessica Marie
Quick Base Dcps
Dietary Extras Given Crossword Clue
Poster & 1600 Autocollants créatifs | Activité facile et ludique | Poppik Stickers
Generator für Fantasie-Ortsnamen: Finden Sie den perfekten Namen
Latest Posts
Article information

Author: Pres. Lawanda Wiegand

Last Updated:

Views: 5821

Rating: 4 / 5 (51 voted)

Reviews: 90% of readers found this page helpful

Author information

Name: Pres. Lawanda Wiegand

Birthday: 1993-01-10

Address: Suite 391 6963 Ullrich Shore, Bellefort, WI 01350-7893

Phone: +6806610432415

Job: Dynamic Manufacturing Assistant

Hobby: amateur radio, Taekwondo, Wood carving, Parkour, Skateboarding, Running, Rafting

Introduction: My name is Pres. Lawanda Wiegand, I am a inquisitive, helpful, glamorous, cheerful, open, clever, innocent person who loves writing and wants to share my knowledge and understanding with you.